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| author | Rémi Verschelde | 2018-05-01 19:19:12 +0200 |
|---|---|---|
| committer | GitHub | 2018-05-01 19:19:12 +0200 |
| commit | 1113a738baeabebbee0d51f9c51d4f842fba0fda (patch) | |
| tree | fb6b2d33420b0bb06c2165263063b511e8061a29 | |
| parent | c5fe3d9d93f8e4890b39f23dabe9c0d21fac09de (diff) | |
| parent | 31f28885f93aeff6db45fcf6dab147cddaab509f (diff) | |
| download | godot-1113a738baeabebbee0d51f9c51d4f842fba0fda.tar.gz godot-1113a738baeabebbee0d51f9c51d4f842fba0fda.tar.zst godot-1113a738baeabebbee0d51f9c51d4f842fba0fda.zip | |
| -rw-r--r-- | editor/editor_data.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 660eaafe8..37a35b6eb 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -588,8 +588,6 @@ bool EditorData::check_and_update_scene(int p_idx) { bool must_reload = _find_updated_instances(edited_scene[p_idx].root, edited_scene[p_idx].root, checked_scenes); - print_line("MUST RELOAD? " + itos(must_reload)); - if (must_reload) { Ref<PackedScene> pscene; pscene.instance(); |
