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| author | Hein-Pieter van Braam | 2018-06-23 16:45:07 +0200 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-06-23 16:45:07 +0200 |
| commit | b116a45f07586d3765a3f39c77c3632d0fc588cb (patch) | |
| tree | 3aee2ec9dafdcc4de700884f727c09e8fa88df20 | |
| parent | d91613592b9a22ddf6b75b9c1a03933c93475e4e (diff) | |
| download | godot-3.0.4-stable.tar.gz godot-3.0.4-stable.tar.zst godot-3.0.4-stable.zip | |
| -rw-r--r-- | CHANGELOG.md | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 755f28c73..50e9a948a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,6 +4,17 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/). +## [3.0.4] - 2018-07-23 + +### Added + +- Fix for Bullet's heightmap collider. +- Several documentation fixes. + +### Fixed + +- Threading problem causing asset library to crash on low threadcount systems. + ## [3.0.3] - 2018-07-13 ### Added |
