[gd_scene load_steps=2 format=2] [ext_resource path="res://world.gd" type="Script" id=1] [node name="World" type="Spatial"] script = ExtResource( 1 ) [node name="OmniLight" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.06188, 2.015, 15.5061 ) layers = 1 light_color = Color( 0.847656, 0.838964, 0.291382, 1 ) light_energy = 3.0 light_negative = false light_specular = 0.5 light_cull_mask = -1 shadow_enabled = true shadow_color = Color( 0, 0, 0, 1 ) shadow_bias = 0.1 shadow_contact = 0.0 shadow_max_distance = 0.0 editor_only = false omni_range = 39.0 omni_attenuation = 1.0 omni_shadow_mode = 0 omni_shadow_detail = 0