[gd_resource type="SpatialMaterial" format=2] [resource] resource_name = "gray_mat" flags_transparent = false flags_unshaded = false flags_on_top = false flags_use_point_size = false flags_fixed_size = false vertex_color_use_as_albedo = false vertex_color_is_srgb = false params_diffuse_mode = 0 params_blend_mode = 0 params_cull_mode = 0 params_depth_draw_mode = 0 params_line_width = 1.0 params_point_size = 1.0 params_billboard_mode = 0 albedo_color = Color( 0.519531, 0.485031, 0.485031, 1 ) specular_mode = 0 specular_color = Color( 0.0736863, 0, 0.0736863, 1 ) specular_metalness = 0.1 specular_roughness = 0.8 emission_enabled = false normal_enabled = false rim_enabled = false clearcoat_enabled = false anisotropy_enabled = false ao_enabled = false height_enabled = false subsurf_scatter_enabled = false refraction_enabled = false detail_enabled = false uv1_scale = Vector2( 1, 1 ) uv1_offset = Vector2( 0, 0 ) uv2_scale = Vector2( 1, 1 ) uv2_offset = Vector2( 0, 0 )