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-rw-r--r--mesh/cube.dae87
1 files changed, 17 insertions, 70 deletions
diff --git a/mesh/cube.dae b/mesh/cube.dae
index 04e4219..1981494 100644
--- a/mesh/cube.dae
+++ b/mesh/cube.dae
@@ -5,90 +5,42 @@
<author>Anonymous</author>
<authoring_tool>Collada Exporter for Blender 2.6+, by Juan Linietsky (juan@codenix.com)</authoring_tool>
</contributor>
- <created>2017-04-22T04:09:17Z</created>
- <modified>2017-04-22T04:09:17Z</modified>
+ <created>2017-04-23T12:17:33Z</created>
+ <modified>2017-04-23T12:17:33Z</modified>
<unit meter="1.0" name="meter"/>
<up_axis>Z_UP</up_axis>
</asset>
-<library_effects>
- <effect id="id-fx-2" name="Material-fx">
- <profile_COMMON>
- <technique sid="common">
- <blinn>
- <emission>
- <color> 0.0 0.0 0.0 1.0 </color>
- </emission>
- <ambient>
- <color> 0.0 0.0 0.0 1.0 </color>
- </ambient>
- <diffuse>
- <color> 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 </color>
- </diffuse>
- <specular>
- <color> 0.5 0.5 0.5 1.0 </color>
- </specular>
- <shininess>
- <float>50</float>
- </shininess>
- <reflective>
- <color> 1.0 1.0 1.0 1.0 </color>
- </reflective>
- <index_of_refraction>
- <float>4.0</float>
- </index_of_refraction>
- </blinn>
- <extra>
- <technique profile="FCOLLADA">
- </technique>
- <technique profile="GOOGLEEARTH">
- <double_sided>0</double_sided>
- </technique>
- </extra>
- </technique>
- </profile_COMMON>
- </effect>
-</library_effects>
-<library_materials>
- <material id="id-material-3" name="Material">
- <instance_effect url="#id-fx-2"/>
- </material>
-</library_materials>
<library_geometries>
- <geometry id="id-mesh-4" name="Cube">
+ <geometry id="id-mesh-2" name="Cube">
<mesh>
- <source id="id-mesh-4-positions">
- <float_array id="id-mesh-4-positions-array" count="72"> 1.0 0.9999999403953552 -1.0 1.0 -1.0 -1.0 -1.0000001192092896 -0.9999998211860657 -1.0 -0.9999996423721313 1.0000003576278687 -1.0 1.0000004768371582 0.999999463558197 1.0 -0.9999999403953552 1.0 1.0 -1.0000003576278687 -0.9999996423721313 1.0 0.9999993443489075 -1.0000005960464478 1.0 1.0 0.9999999403953552 -1.0 1.0000004768371582 0.999999463558197 1.0 0.9999993443489075 -1.0000005960464478 1.0 1.0 -1.0 -1.0 1.0 -1.0 -1.0 0.9999993443489075 -1.0000005960464478 1.0 -1.0000003576278687 -0.9999996423721313 1.0 -1.0000001192092896 -0.9999998211860657 -1.0 -1.0000001192092896 -0.9999998211860657 -1.0 -1.0000003576278687 -0.9999996423721313 1.0 -0.9999999403953552 1.0 1.0 -0.9999996423721313 1.0000003576278687 -1.0 1.0000004768371582 0.999999463558197 1.0 1.0 0.9999999403953552 -1.0 -0.9999996423721313 1.0000003576278687 -1.0 -0.9999999403953552 1.0 1.0</float_array>
+ <source id="id-mesh-2-positions">
+ <float_array id="id-mesh-2-positions-array" count="108"> 1.0 -1.0 -1.0 -0.9999996423721313 1.0000003576278687 -1.0 1.0 0.9999999403953552 -1.0 -0.9999999403953552 1.0 1.0 0.9999993443489075 -1.0000005960464478 1.0 1.0000004768371582 0.999999463558197 1.0 1.0000004768371582 0.999999463558197 1.0 1.0 -1.0 -1.0 1.0 0.9999999403953552 -1.0 0.9999993443489075 -1.0000005960464478 1.0 -1.0000001192092896 -0.9999998211860657 -1.0 1.0 -1.0 -1.0 -1.0000001192092896 -0.9999998211860657 -1.0 -0.9999999403953552 1.0 1.0 -0.9999996423721313 1.0000003576278687 -1.0 1.0 0.9999999403953552 -1.0 -0.9999999403953552 1.0 1.0 1.0000004768371582 0.999999463558197 1.0 1.0 -1.0 -1.0 -1.0000001192092896 -0.9999998211860657 -1.0 -0.9999996423721313 1.0000003576278687 -1.0 -0.9999999403953552 1.0 1.0 -1.0000003576278687 -0.9999996423721313 1.0 0.9999993443489075 -1.0000005960464478 1.0 1.0000004768371582 0.999999463558197 1.0 0.9999993443489075 -1.0000005960464478 1.0 1.0 -1.0 -1.0 0.9999993443489075 -1.0000005960464478 1.0 -1.0000003576278687 -0.9999996423721313 1.0 -1.0000001192092896 -0.9999998211860657 -1.0 -1.0000001192092896 -0.9999998211860657 -1.0 -1.0000003576278687 -0.9999996423721313 1.0 -0.9999999403953552 1.0 1.0 1.0 0.9999999403953552 -1.0 -0.9999996423721313 1.0000003576278687 -1.0 -0.9999999403953552 1.0 1.0</float_array>
<technique_common>
- <accessor source="#id-mesh-4-positions-array" count="24" stride="3">
+ <accessor source="#id-mesh-2-positions-array" count="36" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
- <source id="id-mesh-4-normals">
- <float_array id="id-mesh-4-normals-array" count="72"> 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 2.9802322387695312e-08 0.0 1.0 2.9802322387695312e-08 0.0 1.0 2.9802322387695312e-08 0.0 1.0 2.9802322387695312e-08 0.0 1.0 1.0 -2.980232238769531e-07 4.470339831641468e-08 1.0 -2.980232238769531e-07 4.470339831641468e-08 1.0 -2.980232238769531e-07 4.470339831641468e-08 1.0 -2.980232238769531e-07 4.470339831641468e-08 -2.831220911048149e-07 -1.0 -1.7881397695873602e-07 -2.831220911048149e-07 -1.0 -1.7881397695873602e-07 -2.831220911048149e-07 -1.0 -1.7881397695873602e-07 -2.831220911048149e-07 -1.0 -1.7881397695873602e-07 -1.0 2.384185791015625e-07 -1.341104365337742e-07 -1.0 2.384185791015625e-07 -1.341104365337742e-07 -1.0 2.384185791015625e-07 -1.341104365337742e-07 -1.0 2.384185791015625e-07 -1.341104365337742e-07 2.384185791015625e-07 1.0 1.6391278734317893e-07 2.384185791015625e-07 1.0 1.6391278734317893e-07 2.384185791015625e-07 1.0 1.6391278734317893e-07 2.384185791015625e-07 1.0 1.6391278734317893e-07</float_array>
+ <source id="id-mesh-2-normals">
+ <float_array id="id-mesh-2-normals-array" count="108"> 2.980232949312267e-08 0.0 -1.0 2.980232949312267e-08 0.0 -1.0 2.980232949312267e-08 0.0 -1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 1.0 0.0 -2.384185791015625e-07 1.0 0.0 -2.384185791015625e-07 1.0 0.0 -2.384185791015625e-07 -8.940696716308594e-08 -1.0 -4.76837158203125e-07 -8.940696716308594e-08 -1.0 -4.76837158203125e-07 -8.940696716308594e-08 -1.0 -4.76837158203125e-07 -1.0 2.3841855067985307e-07 -1.4901156930591242e-07 -1.0 2.3841855067985307e-07 -1.4901156930591242e-07 -1.0 2.3841855067985307e-07 -1.4901156930591242e-07 2.6822084464583895e-07 1.0 2.3841852225814364e-07 2.6822084464583895e-07 1.0 2.3841852225814364e-07 2.6822084464583895e-07 1.0 2.3841852225814364e-07 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 5.96046660916727e-08 0.0 1.0 5.96046660916727e-08 0.0 1.0 5.96046660916727e-08 0.0 1.0 1.0 -5.960464477539062e-07 3.2782537573439186e-07 1.0 -5.960464477539062e-07 3.2782537573439186e-07 1.0 -5.960464477539062e-07 3.2782537573439186e-07 -4.768372150465439e-07 -1.0 1.1920927533992653e-07 -4.768372150465439e-07 -1.0 1.1920927533992653e-07 -4.768372150465439e-07 -1.0 1.1920927533992653e-07 -1.0 2.3841863594498136e-07 -1.1920931797249068e-07 -1.0 2.3841863594498136e-07 -1.1920931797249068e-07 -1.0 2.3841863594498136e-07 -1.1920931797249068e-07 2.0861631355728605e-07 1.0 8.940701690107744e-08 2.0861631355728605e-07 1.0 8.940701690107744e-08 2.0861631355728605e-07 1.0 8.940701690107744e-08</float_array>
<technique_common>
- <accessor source="#id-mesh-4-normals-array" count="24" stride="3">
+ <accessor source="#id-mesh-2-normals-array" count="36" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
- <vertices id="id-mesh-4-vertices">
- <input semantic="POSITION" source="#id-mesh-4-positions"/>
+ <vertices id="id-mesh-2-vertices">
+ <input semantic="POSITION" source="#id-mesh-2-positions"/>
</vertices>
- <polygons count="6" material="id-trimat-5">
- <input semantic="VERTEX" source="#id-mesh-4-vertices" offset="0"/>
- <input semantic="NORMAL" source="#id-mesh-4-normals" offset="0"/>
- <p> 0 1 2 3 </p>
- <p> 4 5 6 7 </p>
- <p> 8 9 10 11 </p>
- <p> 12 13 14 15 </p>
- <p> 16 17 18 19 </p>
- <p> 20 21 22 23 </p>
- </polygons>
+ <triangles count="12">
+ <input semantic="VERTEX" source="#id-mesh-2-vertices" offset="0"/>
+ <input semantic="NORMAL" source="#id-mesh-2-normals" offset="0"/>
+ <p> 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 </p>
+ </triangles>
</mesh>
</geometry>
</library_geometries>
@@ -96,12 +48,7 @@
<visual_scene id="id-scene-1" name="scene">
<node id="Cube" name="Cube" type="NODE">
<matrix sid="transform"> 1.0 0.0 0.0 0.0 0.0 1.0 0.0 0.0 0.0 0.0 1.0 0.0 0.0 0.0 0.0 1.0 </matrix>
- <instance_geometry url="#id-mesh-4">
- <bind_material>
- <technique_common>
- <instance_material symbol="id-trimat-5" target="#id-material-3"/>
- </technique_common>
- </bind_material>
+ <instance_geometry url="#id-mesh-2">
</instance_geometry>
</node>
</visual_scene>