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<title>ld38.git/mesh, branch master</title>
<subtitle>Game for Ludum Dare #38, World Factory!
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<updated>2017-04-25T00:45:44Z</updated>
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<title>That's it</title>
<updated>2017-04-25T00:45:44Z</updated>
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<name>J08nY</name>
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<published>2017-04-25T00:45:44Z</published>
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<entry>
<title>Almost done here, still not really a game but, oh well</title>
<updated>2017-04-24T23:04:37Z</updated>
<author>
<name>J08nY</name>
</author>
<published>2017-04-24T23:04:37Z</published>
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Not everything has to work out, not always.
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<entry>
<title>Some progress</title>
<updated>2017-04-24T16:19:14Z</updated>
<author>
<name>J08nY</name>
</author>
<published>2017-04-24T16:19:14Z</published>
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<entry>
<title>Add a bunch of stuff</title>
<updated>2017-04-23T14:31:27Z</updated>
<author>
<name>J08nY</name>
</author>
<published>2017-04-23T14:31:27Z</published>
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<entry>
<title>Some progress on main scene + combinator</title>
<updated>2017-04-22T18:46:58Z</updated>
<author>
<name>J08nY</name>
</author>
<published>2017-04-22T18:46:58Z</published>
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<entry>
<title>Camera now rotates around worlds</title>
<updated>2017-04-22T14:58:23Z</updated>
<author>
<name>J08nY</name>
</author>
<published>2017-04-22T14:58:23Z</published>
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<entry>
<title>Add stuff, inherit meshes into scenes</title>
<updated>2017-04-22T11:05:05Z</updated>
<author>
<name>J08nY</name>
</author>
<published>2017-04-22T11:05:05Z</published>
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