diff options
| -rw-r--r-- | game.ts | 2 | ||||
| -rw-r--r-- | index.html | 1 |
2 files changed, 2 insertions, 1 deletions
@@ -507,7 +507,7 @@ class Level extends Physijs.Scene { let groundGeometry = new THREE.BoxGeometry(1200, 1, 1200); this.ground = new Physijs.BoxMesh(groundGeometry, Level.mat, 0); this.add(this.ground); - } + }231 random(start?:number, range?:number):Vector3 { let a = Math.random() > 0.5 ? -1 : 1; @@ -4,6 +4,7 @@ <meta charset="UTF-8"> <title>Transmuto</title> <link rel="stylesheet" type="text/css" href="index.css"/> + <link rel="icon" href="/static/img/favicon.ico" type="image/x-icon"> <script type="text/javascript" src="three_js/dist/three.min.js"></script> <script type="text/javascript" src="three_js/dist/Detector.js"></script> <script type="text/javascript" src="physi_js/physi.js"></script> |
