/*************************************************************************/ /* GodotEditText.java */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ package org.godotengine.godot.input; import android.content.Context; import android.util.AttributeSet; import android.view.KeyEvent; import android.widget.EditText; import org.godotengine.godot.*; import android.os.Handler; import android.os.Message; import android.view.inputmethod.InputMethodManager; import android.view.inputmethod.EditorInfo; public class GodotEditText extends EditText { // =========================================================== // Constants // =========================================================== private final static int HANDLER_OPEN_IME_KEYBOARD = 2; private final static int HANDLER_CLOSE_IME_KEYBOARD = 3; // =========================================================== // Fields // =========================================================== private GodotView mView; private GodotTextInputWrapper mInputWrapper; private static Handler sHandler; private String mOriginText; // =========================================================== // Constructors // =========================================================== public GodotEditText(final Context context) { super(context); this.initView(); } public GodotEditText(final Context context, final AttributeSet attrs) { super(context, attrs); this.initView(); } public GodotEditText(final Context context, final AttributeSet attrs, final int defStyle) { super(context, attrs, defStyle); this.initView(); } protected void initView() { this.setPadding(0, 0, 0, 0); this.setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI); sHandler = new Handler() { @Override public void handleMessage(final Message msg) { switch (msg.what) { case HANDLER_OPEN_IME_KEYBOARD: { GodotEditText edit = (GodotEditText)msg.obj; String text = edit.mOriginText; if (edit.requestFocus()) { edit.removeTextChangedListener(edit.mInputWrapper); edit.setText(""); edit.append(text); edit.mInputWrapper.setOriginText(text); edit.addTextChangedListener(edit.mInputWrapper); final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); imm.showSoftInput(edit, 0); } } break; case HANDLER_CLOSE_IME_KEYBOARD: { GodotEditText edit = (GodotEditText)msg.obj; edit.removeTextChangedListener(mInputWrapper); final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); imm.hideSoftInputFromWindow(edit.getWindowToken(), 0); edit.mView.requestFocus(); } break; } } }; } // =========================================================== // Getter & Setter // =========================================================== public void setView(final GodotView view) { this.mView = view; if (mInputWrapper == null) mInputWrapper = new GodotTextInputWrapper(mView, this); this.setOnEditorActionListener(mInputWrapper); view.requestFocus(); } // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== @Override public boolean onKeyDown(final int keyCode, final KeyEvent keyEvent) { super.onKeyDown(keyCode, keyEvent); /* Let GlSurfaceView get focus if back key is input. */ if (keyCode == KeyEvent.KEYCODE_BACK) { this.mView.requestFocus(); } return true; } // =========================================================== // Methods // =========================================================== public void showKeyboard(String p_existing_text) { this.mOriginText = p_existing_text; final Message msg = new Message(); msg.what = HANDLER_OPEN_IME_KEYBOARD; msg.obj = this; sHandler.sendMessage(msg); } public void hideKeyboard() { final Message msg = new Message(); msg.what = HANDLER_CLOSE_IME_KEYBOARD; msg.obj = this; sHandler.sendMessage(msg); } // =========================================================== // Inner and Anonymous Classes // =========================================================== }