From 0b572b35c2a5b284f7ecae4160fccda9a0eec336 Mon Sep 17 00:00:00 2001 From: Bojidar Marinov Date: Tue, 10 May 2016 20:20:28 +0300 Subject: Fix #4588 (crash Control::_set_anchor) Thanks to @vnen for testing this --- tools/editor/editor_settings.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'tools') diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp index 29f0af5aa..4540419a1 100644 --- a/tools/editor/editor_settings.cpp +++ b/tools/editor/editor_settings.cpp @@ -459,6 +459,8 @@ void EditorSettings::_load_defaults(Ref p_extra_config) { set("2d_editor/bone_color2",Color(0.75,0.75,0.75,0.9)); set("2d_editor/bone_selected_color",Color(0.9,0.45,0.45,0.9)); set("2d_editor/bone_ik_color",Color(0.9,0.9,0.45,0.9)); + + set("2d_editor/keep_margins_when_changing_anchors", false); set("game_window_placement/rect",0); hints["game_window_placement/rect"]=PropertyInfo(Variant::INT,"game_window_placement/rect",PROPERTY_HINT_ENUM,"Default,Centered,Custom Position,Force Maximized,Force Full Screen"); -- cgit v1.2.3-70-g09d2