From 0f7af4ea51744cda23c4d3c7481f9c332973d1d4 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 5 Jan 2017 09:16:00 -0300 Subject: -Changed most project settings in the engine, so they have major and minor categories. -Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available --- tools/editor/script_editor_debugger.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools/editor/script_editor_debugger.cpp') diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp index bc587e7ef..24b7befb9 100644 --- a/tools/editor/script_editor_debugger.cpp +++ b/tools/editor/script_editor_debugger.cpp @@ -1091,7 +1091,7 @@ void ScriptEditorDebugger::start() { EditorNode::get_singleton()->make_bottom_panel_item_visible(this); } - uint16_t port = GLOBAL_DEF("debug/remote_port",6007); + uint16_t port = GLOBAL_GET("network/debug/remote_port"); perf_history.clear(); for(int i=0;i