From 3890256fc57eafb2db83d328b8caf772188e21d4 Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Mon, 16 Jan 2017 08:04:19 +0100 Subject: Style: Cleanups, added headers, renamed files Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain). --- tools/editor/scene_tree_editor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools/editor/scene_tree_editor.cpp') diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp index 7b6a03e20..77640b9c8 100644 --- a/tools/editor/scene_tree_editor.cpp +++ b/tools/editor/scene_tree_editor.cpp @@ -27,13 +27,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "scene_tree_editor.h" + #include "scene/gui/label.h" #include "editor_node.h" #include "print_string.h" #include "message_queue.h" #include "scene/main/viewport.h" #include "tools/editor/plugins/canvas_item_editor_plugin.h" - #include "scene/resources/packed_scene.h" Node *SceneTreeEditor::get_scene_node() { -- cgit v1.2.3-70-g09d2