From bfe67a3b87ada532d27df015141af8eb6091ef89 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 13 Sep 2016 11:20:09 -0300 Subject: Make Godot detect if the screen is too small (<1200 pixels wide), and use single dock column like in 1.0 if that's the case. --- tools/editor/project_manager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools/editor/project_manager.cpp') diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp index b9691ee7c..b2eae2f6d 100644 --- a/tools/editor/project_manager.cpp +++ b/tools/editor/project_manager.cpp @@ -1185,7 +1185,7 @@ ProjectManager::ProjectManager() { { int dpi_mode = EditorSettings::get_singleton()->get("global/hidpi_mode"); if (dpi_mode==0) { - editor_set_scale( OS::get_singleton()->get_screen_dpi(0) > 150 ? 2.0 : 1.0 ); + editor_set_scale( OS::get_singleton()->get_screen_dpi(0) > 150 && OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x>2000 ? 2.0 : 1.0 ); } else if (dpi_mode==1) { editor_set_scale(0.75); } else if (dpi_mode==2) { -- cgit v1.2.3-70-g09d2