From 0dbedd18fc62f700e92a4cf581e505d849bc47ad Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 5 Nov 2014 21:20:42 -0300 Subject: SceneMainLoop -> SceneTree -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around --- tools/editor/plugins/shader_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools/editor/plugins/shader_editor_plugin.cpp') diff --git a/tools/editor/plugins/shader_editor_plugin.cpp b/tools/editor/plugins/shader_editor_plugin.cpp index 17c429137..d9bf4b6fa 100644 --- a/tools/editor/plugins/shader_editor_plugin.cpp +++ b/tools/editor/plugins/shader_editor_plugin.cpp @@ -258,7 +258,7 @@ void ShaderEditor::_tab_changed(int p_which) { void ShaderEditor::_notification(int p_what) { - if (p_what==NOTIFICATION_ENTER_SCENE) { + if (p_what==NOTIFICATION_ENTER_TREE) { close->set_normal_texture( get_icon("Close","EditorIcons")); close->set_hover_texture( get_icon("CloseHover","EditorIcons")); -- cgit v1.2.3-70-g09d2