From 04c749a1f034c0b2256fdca0ca2675f696b490e8 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Fri, 13 Jan 2017 10:45:50 -0300 Subject: New API for visibility in both CanvasItem and Spatial visible (property) - access set_visible(bool) is_visible() is_visible_in_tree() - true when visible and parents visible show() hide() - for convenience --- tools/editor/plugins/script_text_editor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools/editor/plugins/script_text_editor.cpp') diff --git a/tools/editor/plugins/script_text_editor.cpp b/tools/editor/plugins/script_text_editor.cpp index 05a2bfdba..a7cc1d432 100644 --- a/tools/editor/plugins/script_text_editor.cpp +++ b/tools/editor/plugins/script_text_editor.cpp @@ -484,7 +484,7 @@ void ScriptTextEditor::_code_complete_scripts(void* p_ud,const String& p_code, L void ScriptTextEditor::_code_complete_script(const String& p_code, List* r_options) { - if (color_panel->is_visible()) return; + if (color_panel->is_visible_in_tree()) return; Node *base = get_tree()->get_edited_scene_root(); if (base) { base = _find_node_for_script(base,base,script); -- cgit v1.2.3-70-g09d2