From 22d83bc9f655d5ae7a1b49709c4c1b663725daf5 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 3 Oct 2016 16:33:42 -0300 Subject: Begining of GLES3 renderer: -Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working --- tools/editor/plugins/sample_library_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools/editor/plugins/sample_library_editor_plugin.cpp') diff --git a/tools/editor/plugins/sample_library_editor_plugin.cpp b/tools/editor/plugins/sample_library_editor_plugin.cpp index 2a6940332..ade0c475e 100644 --- a/tools/editor/plugins/sample_library_editor_plugin.cpp +++ b/tools/editor/plugins/sample_library_editor_plugin.cpp @@ -236,7 +236,7 @@ void SampleLibraryEditor::_update_library() { // Preview/edit Ref preview( memnew( ImageTexture )); - preview->create(128,16,Image::FORMAT_RGB); + preview->create(128,16,Image::FORMAT_RGB8); SampleEditor::generate_preview_texture(smp,preview); ti->set_cell_mode(1,TreeItem::CELL_MODE_ICON); ti->set_selectable(1,false); -- cgit v1.2.3-70-g09d2