From 9b1f8230ec435d9289b53afa8da02367daf8b5af Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 30 May 2016 00:28:29 -0300 Subject: -Some fixes to OSX retina scaling for window functions -Implemented HiDPI detection and support for Godot Editor! --- tools/editor/plugins/mesh_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools/editor/plugins/mesh_editor_plugin.cpp') diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp index ecf17fec1..51a436e58 100644 --- a/tools/editor/plugins/mesh_editor_plugin.cpp +++ b/tools/editor/plugins/mesh_editor_plugin.cpp @@ -141,7 +141,7 @@ MeshEditor::MeshEditor() { - set_custom_minimum_size(Size2(1,150)); + set_custom_minimum_size(Size2(1,150)*EDSCALE); HBoxContainer *hb = memnew( HBoxContainer ); add_child(hb); -- cgit v1.2.3-70-g09d2