From 99ceddd11ef652a3b8e6bf5d09dcc519d957ce14 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 5 Jan 2017 19:41:36 -0300 Subject: Editor settings categories are now tidy and beautiful! --- tools/editor/plugins/animation_player_editor_plugin.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'tools/editor/plugins/animation_player_editor_plugin.cpp') diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp index 23e2f2e71..4cc396a57 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.cpp +++ b/tools/editor/plugins/animation_player_editor_plugin.cpp @@ -375,9 +375,9 @@ void AnimationPlayerEditor::_animation_load() { void AnimationPlayerEditor::_animation_save_in_path(const Ref& p_resource, const String& p_path) { int flg = 0; - if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources")) + if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources")) flg |= ResourceSaver::FLAG_COMPRESS; - //if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative")) + //if (EditorSettings::get_singleton()->get("filesystem/on_save/save_paths_as_relative")) // flg |= ResourceSaver::FLAG_RELATIVE_PATHS; String path = GlobalConfig::get_singleton()->localize_path(p_path); -- cgit v1.2.3-70-g09d2