From 3890256fc57eafb2db83d328b8caf772188e21d4 Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Mon, 16 Jan 2017 08:04:19 +0100 Subject: Style: Cleanups, added headers, renamed files Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain). --- tools/editor/editor_run_script.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'tools/editor/editor_run_script.cpp') diff --git a/tools/editor/editor_run_script.cpp b/tools/editor/editor_run_script.cpp index 4a3cbfbcc..6a980019e 100644 --- a/tools/editor/editor_run_script.cpp +++ b/tools/editor/editor_run_script.cpp @@ -27,11 +27,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "editor_run_script.h" -#include "editor_node.h" - - - +#include "editor_node.h" void EditorScript::add_root_node(Node *p_node) { -- cgit v1.2.3-70-g09d2