From f00f4b9296a827ac1014cc2cc84b0dfbb4cac497 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 16 Sep 2014 21:19:54 -0300 Subject: CollisionPolygon (3D) Workaround for round() on PC. --- tools/editor/editor_node.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'tools/editor/editor_node.cpp') diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 6ac72fc40..4e2e5118d 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -79,6 +79,7 @@ #include "plugins/path_editor_plugin.h" #include "plugins/rich_text_editor_plugin.h" #include "plugins/collision_polygon_editor_plugin.h" +#include "plugins/collision_polygon_2d_editor_plugin.h" #include "plugins/script_editor_plugin.h" #include "plugins/path_2d_editor_plugin.h" #include "plugins/particles_editor_plugin.h" @@ -4086,6 +4087,7 @@ EditorNode::EditorNode() { add_editor_plugin( memnew( ItemListEditorPlugin(this) ) ); add_editor_plugin( memnew( RichTextEditorPlugin(this) ) ); add_editor_plugin( memnew( CollisionPolygonEditorPlugin(this) ) ); + add_editor_plugin( memnew( CollisionPolygon2DEditorPlugin(this) ) ); add_editor_plugin( memnew( TileSetEditorPlugin(this) ) ); add_editor_plugin( memnew( TileMapEditorPlugin(this) ) ); add_editor_plugin( memnew( SpriteFramesEditorPlugin(this) ) ); -- cgit v1.2.3-70-g09d2