From 3dd4cf3fed549820bdfcf04647fd21636de1b33b Mon Sep 17 00:00:00 2001 From: volzhs Date: Fri, 24 Jun 2016 21:20:43 +0900 Subject: Fix autosave when run on remote device Fix #5367 --- tools/editor/editor_node.cpp | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) (limited to 'tools/editor/editor_node.cpp') diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 0f8ddafb2..a8118c2ba 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -2639,11 +2639,16 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { } break; case RUN_PLAY_NATIVE: { - _menu_option_confirm(RUN_STOP,true); - emit_signal("play_pressed"); - editor_run.run_native_notify(); - - + + bool autosave = EDITOR_DEF("run/auto_save_before_running",true); + if (autosave) { + _menu_option_confirm(FILE_SAVE_SCENE, false); + } + if (run_native->is_deploy_debug_remote_enabled()){ + _menu_option_confirm(RUN_STOP,true); + emit_signal("play_pressed"); + editor_run.run_native_notify(); + } } break; case RUN_SCENE_SETTINGS: { -- cgit v1.2.3-70-g09d2