From 3890256fc57eafb2db83d328b8caf772188e21d4 Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Mon, 16 Jan 2017 08:04:19 +0100 Subject: Style: Cleanups, added headers, renamed files Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain). --- tools/editor/asset_library_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools/editor/asset_library_editor_plugin.cpp') diff --git a/tools/editor/asset_library_editor_plugin.cpp b/tools/editor/asset_library_editor_plugin.cpp index ad1736468..823f13437 100644 --- a/tools/editor/asset_library_editor_plugin.cpp +++ b/tools/editor/asset_library_editor_plugin.cpp @@ -27,12 +27,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "asset_library_editor_plugin.h" + #include "editor_node.h" #include "editor_settings.h" #include "io/json.h" - void EditorAssetLibraryItem::configure(const String& p_title,int p_asset_id,const String& p_category,int p_category_id,const String& p_author,int p_author_id,int p_rating,const String& p_cost) { title->set_text(p_title); -- cgit v1.2.3-70-g09d2