From bf7ca623a65f25cc4ac7a3ca0d6635331ec07c25 Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Thu, 19 Apr 2018 13:04:41 +0200 Subject: Fix Coverity reports of uninitialized scalar variable Fixes most current reports on Coverity Scan of uninitialized scalar variable (CWE-457): https://cwe.mitre.org/data/definitions/457.html These happen most of the time (in our code) when instanciating structs without a constructor (or with an incomplete one), and later returning the instance. This is sometimes intended though, as some parameters are only used in some situations and should not be double-initialized for performance reasons (e.g. `constant` in ShaderLanguage::Token). --- servers/physics/body_pair_sw.cpp | 1 + servers/physics_2d/body_pair_2d_sw.cpp | 1 + servers/visual/shader_language.h | 1 + 3 files changed, 3 insertions(+) (limited to 'servers') diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp index 882d201f6..2a6a9e08a 100644 --- a/servers/physics/body_pair_sw.cpp +++ b/servers/physics/body_pair_sw.cpp @@ -78,6 +78,7 @@ void BodyPairSW::contact_added_callback(const Vector3 &p_point_A, const Vector3 contact.local_A = local_A; contact.local_B = local_B; contact.normal = (p_point_A - p_point_B).normalized(); + contact.mass_normal = 0; // will be computed in setup() // attempt to determine if the contact will be reused real_t contact_recycle_radius = space->get_contact_recycle_radius(); diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index f51882b5e..61c0e0063 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -62,6 +62,7 @@ void BodyPair2DSW::_contact_added_callback(const Vector2 &p_point_A, const Vecto contact.local_B = local_B; contact.reused = true; contact.normal = (p_point_A - p_point_B).normalized(); + contact.mass_normal = 0; // will be computed in setup() // attempt to determine if the contact will be reused diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h index e8cdf1f89..2e3881179 100644 --- a/servers/visual/shader_language.h +++ b/servers/visual/shader_language.h @@ -425,6 +425,7 @@ public: FunctionNode() { type = TYPE_FUNCTION; + return_type = TYPE_VOID; return_precision = PRECISION_DEFAULT; can_discard = false; } -- cgit v1.2.3-70-g09d2