From 9c307d4b6c4bf4dc70835e7539158db5922b0d2c Mon Sep 17 00:00:00 2001 From: JFonS Date: Thu, 29 Mar 2018 18:46:42 +0200 Subject: Added flag on SpatialMaterial to disable shadows --- servers/visual/shader_types.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'servers') diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp index 904264933..6370e1a51 100644 --- a/servers/visual/shader_types.cpp +++ b/servers/visual/shader_types.cpp @@ -173,6 +173,8 @@ ShaderTypes::ShaderTypes() { shader_modes[VS::SHADER_SPATIAL].modes.insert("skip_vertex_transform"); shader_modes[VS::SHADER_SPATIAL].modes.insert("world_vertex_coords"); + shader_modes[VS::SHADER_SPATIAL].modes.insert("shadows_disabled"); + shader_modes[VS::SHADER_SPATIAL].modes.insert("vertex_lighting"); /************ CANVAS ITEM **************************/ -- cgit v1.2.3-70-g09d2