From ddc0e7fd3bc00afa33432ed594038dbb80c7fea3 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 17 Jun 2014 11:58:35 -0300 Subject: FineTune HDR and Other Stuff -=-=-=-=-=-=-=-=-=-=-=-=-=- -More parameters to ESM shadows -LightMap Octree now can bake to "hdr" (use HDR8 for now) -New resource PolygonPathFinder, polygon based pathfinder using A-star algorithm. (will add nodes to use it more easily soon) --- servers/visual/visual_server_raster.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'servers/visual/visual_server_raster.cpp') diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 8f1d44418..4e14e8b26 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -1098,6 +1098,7 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector< baked_light->data.octree_steps=decode_uint32(&r[16]); baked_light->data.octree_tex_pixel_size.x=1.0/tex_w; baked_light->data.octree_tex_pixel_size.y=1.0/tex_h; + baked_light->data.texture_multiplier=decode_uint32(&r[20]); baked_light->octree_aabb.pos.x=decode_float(&r[32]); -- cgit v1.2.3-70-g09d2