From f50488a36188d5975bfa8554687a1acdd394d6a9 Mon Sep 17 00:00:00 2001 From: Thaer Razeq Date: Thu, 23 Feb 2017 02:28:09 -0600 Subject: Various fixes detected using PVS-Studio static analyzer. - Add FIXME tags comments to some unfixed potential bugs - Remove some checks (always false: unsigned never < 0) - Fix some if statements based on reviews. - Bunch of missing `else` statements --- servers/visual/shader_language.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'servers/visual/shader_language.cpp') diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 7dfd9822f..c680013ef 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -307,7 +307,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { } if (GETCHAR(0)=='*' && GETCHAR(1)=='/') { char_idx+=2; break; - } if (GETCHAR(0)=='\n') { + } else if (GETCHAR(0)=='\n') { tk_line++; } @@ -3241,7 +3241,7 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, MapTYPE_VEC4) { + if (!uniform && typeTYPE_VEC4) { // FIXME: always false! should it be || instead? _set_error("Invalid type for varying, only float,vec2,vec3,vec4 allowed."); return ERR_PARSE_ERROR; } -- cgit v1.2.3-70-g09d2