From 1aaf507ffb9b96627219d1e6f4ca1f22565e06b8 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 10 Jan 2016 15:54:57 -0300 Subject: change intersect_ray function to discriminate pickable objects, fixes #3203 --- servers/physics_server.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'servers/physics_server.h') diff --git a/servers/physics_server.h b/servers/physics_server.h index e04765633..8e302bf36 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -170,7 +170,7 @@ public: int shape; }; - virtual bool intersect_ray(const Vector3& p_from, const Vector3& p_to,RayResult &r_result,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION)=0; + virtual bool intersect_ray(const Vector3& p_from, const Vector3& p_to,RayResult &r_result,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION,bool p_pick_ray=false)=0; struct ShapeResult { -- cgit v1.2.3-70-g09d2