From a75f8963380a1f6ae8501f21a1d3f3bef8a89d91 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 21 May 2016 21:18:16 -0300 Subject: First version of Profiler It is now possible to profile GDScript as well as some parts of Godot internals. --- servers/physics_2d_server.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'servers/physics_2d_server.h') diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index dd04f0f6b..53c5a9ecc 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -562,7 +562,9 @@ public: INFO_ACTIVE_OBJECTS, INFO_COLLISION_PAIRS, - INFO_ISLAND_COUNT + INFO_ISLAND_COUNT, + INFO_STEP_TIME, + INFO_BROAD_PHASE_TIME }; virtual int get_process_info(ProcessInfo p_info)=0; -- cgit v1.2.3-70-g09d2