From 5dee44bbc13605348b65bc74878a5a8be2b50cbd Mon Sep 17 00:00:00 2001 From: AndreaCatania Date: Sun, 10 Dec 2017 17:21:14 +0100 Subject: Implemented physics linear and angular lock --- servers/physics/physics_server_sw.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'servers/physics/physics_server_sw.cpp') diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index 290930836..0a1d52483 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -794,20 +794,20 @@ void PhysicsServerSW::body_set_axis_velocity(RID p_body, const Vector3 &p_axis_v body->wakeup(); }; -void PhysicsServerSW::body_set_axis_lock(RID p_body, int axis, bool lock) { +void PhysicsServerSW::body_set_axis_lock(RID p_body, BodyAxis p_axis, bool lock) { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); - body->set_axis_lock(axis, lock); + body->set_axis_lock(p_axis, lock); body->wakeup(); } -bool PhysicsServerSW::body_get_axis_lock(RID p_body) const { +bool PhysicsServerSW::body_is_axis_locked(RID p_body, BodyAxis p_axis) const { const BodySW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body, 0); - return body->get_axis_lock(); + return body->is_axis_locked(p_axis); } void PhysicsServerSW::body_add_collision_exception(RID p_body, RID p_body_b) { -- cgit v1.3.1