From 8c1731b67995add31361ae526b0e6af76346181e Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 15 Feb 2014 21:16:33 -0300 Subject: -project settings are saved when changed -load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D -fix how documentation is generated, built in doc browser should be always up to date -copypaste, scrolling, etc in builtin doc -built-in scripts get saved now (though debugger may not always work on them) -Theme can be set to controls as a property --- script/gdscript/gd_script.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'script/gdscript/gd_script.h') diff --git a/script/gdscript/gd_script.h b/script/gdscript/gd_script.h index d6f333f35..bb9beaaf5 100644 --- a/script/gdscript/gd_script.h +++ b/script/gdscript/gd_script.h @@ -219,6 +219,7 @@ friend class GDFunctions; virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder); #endif + protected: bool _get(const StringName& p_name,Variant &r_ret) const; bool _set(const StringName& p_name, const Variant& p_value); @@ -392,6 +393,7 @@ public: StringName _set; StringName _get; StringName _get_property_list; + StringName _script_source; } strings; -- cgit v1.2.3-70-g09d2