From dac2017dee8a58c85b8b3218a779260d3b5f4072 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 22 Mar 2015 09:40:26 -0300 Subject: fixes/cleans up -input now correctly works when using viewport scaling -added function to get areas/bodies in given point -added function to get space state directly from world --- scene/resources/world_2d.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'scene/resources/world_2d.cpp') diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 0dd6a3d5e..43a7af4bf 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -352,8 +352,17 @@ void World2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_canvas"),&World2D::get_canvas); ObjectTypeDB::bind_method(_MD("get_space"),&World2D::get_space); ObjectTypeDB::bind_method(_MD("get_sound_space"),&World2D::get_sound_space); + + ObjectTypeDB::bind_method(_MD("get_direct_space_state:Physics2DDirectSpaceState"),&World2D::get_direct_space_state); + +} + +Physics2DDirectSpaceState *World2D::get_direct_space_state() { + + return Physics2DServer::get_singleton()->space_get_direct_state(space); } + World2D::World2D() { canvas = VisualServer::get_singleton()->canvas_create(); -- cgit v1.2.3-70-g09d2