From d4993b74fc715d294ca0a77b335db3782d4bdcd6 Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Mon, 28 Dec 2015 02:13:05 +0100 Subject: Add missing argument names in GDScript bindings All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). --- scene/resources/texture.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'scene/resources/texture.cpp') diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 5df3d64d1..edfa12da1 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -70,9 +70,9 @@ void Texture::_bind_methods() { ObjectTypeDB::bind_method(_MD("has_alpha"),&Texture::has_alpha); ObjectTypeDB::bind_method(_MD("set_flags","flags"),&Texture::set_flags); ObjectTypeDB::bind_method(_MD("get_flags"),&Texture::get_flags); - ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false)); - ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false)); - ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate","transpose"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate","transpose"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate","transpose"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false)); BIND_CONSTANT( FLAG_MIPMAPS ); BIND_CONSTANT( FLAG_REPEAT ); -- cgit v1.2.3-70-g09d2