From d4993b74fc715d294ca0a77b335db3782d4bdcd6 Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Mon, 28 Dec 2015 02:13:05 +0100 Subject: Add missing argument names in GDScript bindings All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). --- scene/resources/font.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/resources/font.cpp') diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index aad5e7cfd..3890f4bed 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -517,7 +517,7 @@ void Font::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_descent"),&Font::get_descent); ObjectTypeDB::bind_method(_MD("add_kerning_pair","char_a","char_b","kerning"),&Font::add_kerning_pair); - ObjectTypeDB::bind_method(_MD("get_kerning_pair"),&Font::get_kerning_pair); + ObjectTypeDB::bind_method(_MD("get_kerning_pair","char_a","char_b"),&Font::get_kerning_pair); ObjectTypeDB::bind_method(_MD("add_texture","texture:Texture"),&Font::add_texture); ObjectTypeDB::bind_method(_MD("add_char","character","texture","rect","align","advance"),&Font::add_char,DEFVAL(Point2()),DEFVAL(-1)); -- cgit v1.2.3-70-g09d2