From f7f197c40941ffaf03fcddeb20536dec8074ca00 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 21 Dec 2014 11:42:44 -0300 Subject: -ability to set default textures in shader (needed for visual shader editing) -work in progress new graph system (will replace current one) -crash fix in s3m loader (out of bounds acess) -fixed vbox overriding of separation (fixes empty line between section tabs) --- scene/register_scene_types.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'scene/register_scene_types.cpp') diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 741deccdb..962e8c26e 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -75,6 +75,7 @@ #include "scene/gui/split_container.h" #include "scene/gui/video_player.h" #include "scene/gui/reference_frame.h" +#include "scene/gui/graph_node.h" #include "scene/resources/video_stream.h" #include "scene/2d/particles_2d.h" #include "scene/2d/path_2d.h" @@ -303,6 +304,7 @@ void register_scene_types() { ObjectTypeDB::register_virtual_type(); ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); + ObjectTypeDB::register_type(); OS::get_singleton()->yield(); //may take time to init -- cgit v1.2.3-70-g09d2