From 443ce6fef2ff2115b90d1929d33788fb2afe2636 Mon Sep 17 00:00:00 2001 From: Bojidar Marinov Date: Wed, 15 Nov 2017 22:53:08 +0200 Subject: Allow underscores in GDScript numeric literals Closes #12928 --- scene/gui/text_edit.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'scene/gui') diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 5d429f9f9..6da34cd26 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -894,17 +894,18 @@ void TextEdit::_notification(int p_what) { is_hex_notation = false; } - // check for dot or 'x' for hex notation in floating point number - if ((str[j] == '.' || str[j] == 'x') && !in_word && prev_is_number && !is_number) { + // check for dot or underscore or 'x' for hex notation in floating point number + if ((str[j] == '.' || str[j] == 'x' || str[j] == '_') && !in_word && prev_is_number && !is_number) { is_number = true; is_symbol = false; + is_char = false; if (str[j] == 'x' && str[j - 1] == '0') { is_hex_notation = true; } } - if (!in_word && _is_char(str[j])) { + if (!in_word && _is_char(str[j]) && !is_number) { in_word = true; } -- cgit v1.2.3-70-g09d2