From 9bc534896135322a578118f433f0dc6265839082 Mon Sep 17 00:00:00 2001 From: Andreas Haas Date: Sat, 3 Jun 2017 10:54:24 +0200 Subject: InputEvent: Renamed "pos" property to "position" Make the naming consistent with other classes. --- scene/gui/button_array.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scene/gui/button_array.cpp') diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp index 0d518059c..670246a20 100644 --- a/scene/gui/button_array.cpp +++ b/scene/gui/button_array.cpp @@ -313,7 +313,7 @@ void ButtonArray::_gui_input(const Ref &p_event) { if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - int ofs = orientation == HORIZONTAL ? mb->get_pos().x : mb->get_pos().y; + int ofs = orientation == HORIZONTAL ? mb->get_position().x : mb->get_position().y; for (int i = 0; i < buttons.size(); i++) { @@ -330,7 +330,7 @@ void ButtonArray::_gui_input(const Ref &p_event) { if (mm.is_valid()) { - int ofs = orientation == HORIZONTAL ? mm->get_pos().x : mm->get_pos().y; + int ofs = orientation == HORIZONTAL ? mm->get_position().x : mm->get_position().y; int new_hover = -1; for (int i = 0; i < buttons.size(); i++) { -- cgit v1.2.3-70-g09d2