From 2ee4ac183babedd679e901b0158f5268556deceb Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 14 Aug 2014 10:31:38 -0300 Subject: Little Bits -=-=-=-=-=- -Fixed small bugs all around -Added ability to show/hide entire sections of the spatial (3D) tree -WIP new vehicle (not ready yet) based on Bullet --- scene/3d/physics_body.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'scene/3d/physics_body.cpp') diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 2a1a5972a..721fd368e 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -43,6 +43,20 @@ void PhysicsBody::_notification(int p_what) { */ } +Vector3 PhysicsBody::get_linear_velocity() const { + + return Vector3(); +} +Vector3 PhysicsBody::get_angular_velocity() const { + + return Vector3(); +} + +float PhysicsBody::get_inverse_mass() const { + + return 0; +} + PhysicsBody::PhysicsBody(PhysicsServer::BodyMode p_mode) : CollisionObject( PhysicsServer::get_singleton()->body_create(p_mode), false) { -- cgit v1.2.3-70-g09d2