From d069c44a7fb0dc2c1939babed58fd02783856d9e Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 2 Jan 2016 11:23:30 -0300 Subject: -Fix TouchScreenButton to work with stretch and viewport canvas transform, closes #2286 --- scene/2d/screen_button.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scene/2d/screen_button.cpp') diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index 0254eb283..d7f9b191f 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -161,7 +161,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) { if (finger_pressed==-1 || p_event.screen_touch.index==finger_pressed) { - Point2 coord = (get_global_transform()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); + Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); bool touched=false; if (bitmask.is_valid()) { @@ -238,7 +238,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) { if (finger_pressed!=-1) return; //already fingering - Point2 coord = (get_global_transform()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); + Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); bool touched=false; if (bitmask.is_valid()) { -- cgit v1.2.3-70-g09d2