From d4993b74fc715d294ca0a77b335db3782d4bdcd6 Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Mon, 28 Dec 2015 02:13:05 +0100 Subject: Add missing argument names in GDScript bindings All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). --- scene/2d/node_2d.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scene/2d/node_2d.cpp') diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 52b112f09..975827bc7 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -394,9 +394,9 @@ void Node2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_z_as_relative","enable"),&Node2D::set_z_as_relative); ObjectTypeDB::bind_method(_MD("is_z_relative"),&Node2D::is_z_relative); - ObjectTypeDB::bind_method(_MD("edit_set_pivot"),&Node2D::edit_set_pivot); + ObjectTypeDB::bind_method(_MD("edit_set_pivot","pivot"),&Node2D::edit_set_pivot); - ObjectTypeDB::bind_method(_MD("get_relative_transform"),&Node2D::get_relative_transform); + ObjectTypeDB::bind_method(_MD("get_relative_transform","parent"),&Node2D::get_relative_transform); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"transform/pos"),_SCS("set_pos"),_SCS("get_pos")); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"transform/rot",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),_SCS("_set_rotd"),_SCS("_get_rotd")); -- cgit v1.2.3-70-g09d2