From 3936ed882c6f39c74a3b124a95d5adc5e61ab3c5 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 12 May 2015 08:17:09 -0300 Subject: -Added lookat/get_angle_to functions in 2D, and a demo, closes #1843 -Added get_viewport().get_mouse_pos() to replace Input.get_mouse_pos(), closes #1838 --- scene/2d/node_2d.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'scene/2d/node_2d.cpp') diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index fc5be255c..99c33c787 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -346,6 +346,17 @@ Matrix32 Node2D::get_relative_transform(const Node *p_parent) const { return parent_2d->get_relative_transform(p_parent) * get_transform(); } + +void Node2D::look_at(const Vector2& p_pos) { + + rotate(get_angle_to(p_pos)); +} + +float Node2D::get_angle_to(const Vector2& p_pos) const { + + return (get_global_transform().affine_inverse().xform(p_pos)).atan2(); +} + void Node2D::_bind_methods() { @@ -374,6 +385,9 @@ void Node2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_transform","xform"),&Node2D::set_transform); ObjectTypeDB::bind_method(_MD("set_global_transform","xform"),&Node2D::set_global_transform); + ObjectTypeDB::bind_method(_MD("look_at","point"),&Node2D::look_at); + ObjectTypeDB::bind_method(_MD("get_angle_to","point"),&Node2D::get_angle_to); + ObjectTypeDB::bind_method(_MD("set_z","z"),&Node2D::set_z); ObjectTypeDB::bind_method(_MD("get_z"),&Node2D::get_z); -- cgit v1.2.3-70-g09d2