From c195c0df6b36debc870216dd42e49fbda70fa861 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 17 May 2016 18:27:15 -0300 Subject: -Added configuration warning system for nodes -Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work --- scene/2d/collision_polygon_2d.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'scene/2d/collision_polygon_2d.cpp') diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 2a40a6207..544f0e208 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -297,6 +297,20 @@ Vector2 CollisionPolygon2D::_get_shape_range() const { return Vector2(shape_from,shape_to); } +String CollisionPolygon2D::get_configuration_warning() const { + + if (!get_parent()->cast_to()) { + return TTR("CollisionPolygon2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."); + } + + if (polygon.empty()) { + return TTR("An empty CollisionPolygon2D has no effect on collision."); + + } + + return String(); +} + void CollisionPolygon2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon2D::_add_to_collision_object); -- cgit v1.2.3-70-g09d2