From 31ce3c5fd0300aac1e86bced1efc5f9ec94bdb6b Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 13 Mar 2014 22:57:24 -0300 Subject: -fix bug in cache for atlas import/export -fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now --- scene/2d/camera_2d.cpp | 978 +++++++++++++++++++++++++------------------------ 1 file changed, 498 insertions(+), 480 deletions(-) (limited to 'scene/2d/camera_2d.cpp') diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index acae3e62c..fe6c9637e 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -26,483 +26,501 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "camera_2d.h" -#include "scene/scene_string_names.h" -#include "servers/visual_server.h" - -void Camera2D::_update_scroll() { - - - if (!is_inside_scene()) - return; - - if (get_scene()->is_editor_hint()) { - update(); //will just be drawn - return; - } - - if (current) { - Matrix32 xform = get_camera_transform(); - - RID vp = viewport->get_viewport(); - if (viewport) { - viewport->set_canvas_transform( xform ); - } - get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,group_name,"_camera_moved",xform); - }; - -} - -void Camera2D::set_zoom(const Vector2 &p_zoom) { - - zoom = p_zoom; - _update_scroll(); -}; - -Vector2 Camera2D::get_zoom() const { - - return zoom; -}; - - -Matrix32 Camera2D::get_camera_transform() { - - if (!get_scene()) - return Matrix32(); - - Size2 screen_size = get_viewport_rect().size; - screen_size=get_viewport_rect().size; - - - Point2 new_camera_pos = get_global_transform().get_origin(); - Point2 ret_camera_pos; - - if (!first) { - - - if (centered) { - - if (h_drag_enabled) { - camera_pos.x = MIN( camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT])); - camera_pos.x = MAX( camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * drag_margin[MARGIN_LEFT])); - } else { - - if (h_ofs<0) { - camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; - } else { - camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs; - } - } - - if (v_drag_enabled) { - - camera_pos.y = MIN( camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM])); - camera_pos.y = MAX( camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * drag_margin[MARGIN_TOP])); - - } else { - - if (v_ofs<0) { - camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs; - } else { - camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs; - } - } - - } - - - if (smoothing>0.0) { - - float c = smoothing*get_fixed_process_delta_time(); - smoothed_camera_pos = ((new_camera_pos-smoothed_camera_pos)*c)+smoothed_camera_pos; - ret_camera_pos=smoothed_camera_pos; -// camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing; - } else { - - ret_camera_pos=smoothed_camera_pos=camera_pos; - - } - - - - } else { - ret_camera_pos=smoothed_camera_pos=camera_pos=new_camera_pos; - first=false; - } - - - Point2 screen_offset = (centered ? (screen_size * 0.5 * zoom) : Point2());; - screen_offset+=offset; - - float angle = get_global_transform().get_rotation(); - if(rotating){ - screen_offset = screen_offset.rotated(angle); - } - - Rect2 screen_rect(-screen_offset+ret_camera_pos,screen_size); - if (screen_rect.pos.x + screen_rect.size.x > limit[MARGIN_RIGHT]) - screen_rect.pos.x = limit[MARGIN_RIGHT] - screen_rect.size.x; - - if (screen_rect.pos.y + screen_rect.size.y > limit[MARGIN_BOTTOM]) - screen_rect.pos.y = limit[MARGIN_BOTTOM] - screen_rect.size.y; - - - if (screen_rect.pos.x < limit[MARGIN_LEFT]) - screen_rect.pos.x=limit[MARGIN_LEFT]; - - if (screen_rect.pos.y < limit[MARGIN_TOP]) - screen_rect.pos.y =limit[MARGIN_TOP]; - - camera_screen_center=screen_rect.pos+screen_rect.size*0.5; - - Matrix32 xform; - if(rotating){ - xform.set_rotation(angle); - } - xform.scale_basis(zoom); - xform.set_origin(screen_rect.pos/*.floor()*/); - - -/* - if (0) { - - xform = get_global_transform() * xform; - } else { - - xform.elements[2]+=get_global_transform().get_origin(); - } -*/ - - - return (xform).affine_inverse(); -} - - - -void Camera2D::_notification(int p_what) { - - switch(p_what) { - - case NOTIFICATION_FIXED_PROCESS: { - - _update_scroll(); - - } break; - case NOTIFICATION_TRANSFORM_CHANGED: { - - - if (!is_fixed_processing()) - _update_scroll(); - - } break; - case NOTIFICATION_ENTER_SCENE: { - - viewport = NULL; - Node *n=this; - while(n){ - - viewport = n->cast_to(); - if (viewport) - break; - n=n->get_parent(); - } - - canvas = get_canvas(); - - RID vp = viewport->get_viewport(); - - group_name = "__cameras_"+itos(vp.get_id()); - canvas_group_name ="__cameras_c"+itos(canvas.get_id()); - add_to_group(group_name); - add_to_group(canvas_group_name); - - _update_scroll(); - first=true; - - - } break; - case NOTIFICATION_EXIT_SCENE: { - - if (is_current()) { - if (viewport) { - viewport->set_canvas_transform( Matrix32() ); - } - } - remove_from_group(group_name); - remove_from_group(canvas_group_name); - viewport=NULL; - - } break; - } -} - -void Camera2D::set_offset(const Vector2& p_offset) { - - offset=p_offset; - _update_scroll(); - -} - -Vector2 Camera2D::get_offset() const{ - - return offset; -} - -void Camera2D::set_centered(bool p_centered){ - - centered=p_centered; - _update_scroll(); -} - -bool Camera2D::is_centered() const { - - return centered; -} - -void Camera2D::set_rotating(bool p_rotating){ - - rotating=p_rotating; - _update_scroll(); -} - -bool Camera2D::is_rotating() const { - - return rotating; -} - - -void Camera2D::_make_current(Object *p_which) { - - if (p_which==this) { - - current=true; - _update_scroll(); - } else { - current=false; - } -} - - -void Camera2D::_set_current(bool p_current) { - - if (p_current) - make_current(); - - current=p_current; -} - -bool Camera2D::is_current() const { - - return current; -} - -void Camera2D::make_current() { - - if (!is_inside_scene()) { - current=true; - } else { - get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,group_name,"_make_current",this); - } -} - -void Camera2D::set_limit(Margin p_margin,int p_limit) { - - ERR_FAIL_INDEX(p_margin,4); - limit[p_margin]=p_limit; -} - -int Camera2D::get_limit(Margin p_margin) const{ - - ERR_FAIL_INDEX_V(p_margin,4,0); - return limit[p_margin]; - -} - -void Camera2D::set_drag_margin(Margin p_margin,float p_drag_margin) { - - ERR_FAIL_INDEX(p_margin,4); - drag_margin[p_margin]=p_drag_margin; -} - -float Camera2D::get_drag_margin(Margin p_margin) const{ - - ERR_FAIL_INDEX_V(p_margin,4,0); - return drag_margin[p_margin]; - -} - - -Vector2 Camera2D::get_camera_pos() const { - - - return camera_pos; -} - -void Camera2D::force_update_scroll() { - - - _update_scroll(); -} - - -void Camera2D::set_follow_smoothing(float p_speed) { - - smoothing=p_speed; - if (smoothing>0) - set_fixed_process(true); - else - set_fixed_process(false); -} - -float Camera2D::get_follow_smoothing() const{ - - return smoothing; -} - -Point2 Camera2D::get_camera_screen_center() const { - - return camera_screen_center; -} - - -void Camera2D::set_h_drag_enabled(bool p_enabled) { - - h_drag_enabled=p_enabled; -} - -bool Camera2D::is_h_drag_enabled() const{ - - return h_drag_enabled; -} - -void Camera2D::set_v_drag_enabled(bool p_enabled){ - - v_drag_enabled=p_enabled; -} - -bool Camera2D::is_v_drag_enabled() const{ - - return v_drag_enabled; -} - -void Camera2D::set_v_offset(float p_offset) { - - v_ofs=p_offset; -} - -float Camera2D::get_v_offset() const{ - - return v_ofs; -} - -void Camera2D::set_h_offset(float p_offset){ - - h_ofs=p_offset; -} -float Camera2D::get_h_offset() const{ - - return h_ofs; -} - - -void Camera2D::_bind_methods() { - - ObjectTypeDB::bind_method(_MD("set_offset","offset"),&Camera2D::set_offset); - ObjectTypeDB::bind_method(_MD("get_offset"),&Camera2D::get_offset); - - ObjectTypeDB::bind_method(_MD("set_centered","centered"),&Camera2D::set_centered); - ObjectTypeDB::bind_method(_MD("is_centered"),&Camera2D::is_centered); - - ObjectTypeDB::bind_method(_MD("set_rotating","rotating"),&Camera2D::set_rotating); - ObjectTypeDB::bind_method(_MD("is_rotating"),&Camera2D::is_rotating); - - ObjectTypeDB::bind_method(_MD("make_current"),&Camera2D::make_current); - ObjectTypeDB::bind_method(_MD("_make_current"),&Camera2D::_make_current); - - ObjectTypeDB::bind_method(_MD("_update_scroll"),&Camera2D::_update_scroll); - - - ObjectTypeDB::bind_method(_MD("_set_current","current"),&Camera2D::_set_current); - ObjectTypeDB::bind_method(_MD("is_current"),&Camera2D::is_current); - - ObjectTypeDB::bind_method(_MD("set_limit","margin","limit"),&Camera2D::set_limit); - ObjectTypeDB::bind_method(_MD("get_limit","margin"),&Camera2D::get_limit); - - ObjectTypeDB::bind_method(_MD("set_v_drag_enabled","enabled"),&Camera2D::set_v_drag_enabled); - ObjectTypeDB::bind_method(_MD("is_v_drag_enabled"),&Camera2D::is_v_drag_enabled); - - ObjectTypeDB::bind_method(_MD("set_h_drag_enabled","enabled"),&Camera2D::set_h_drag_enabled); - ObjectTypeDB::bind_method(_MD("is_h_drag_enabled"),&Camera2D::is_h_drag_enabled); - - ObjectTypeDB::bind_method(_MD("set_v_offset","ofs"),&Camera2D::set_v_offset); - ObjectTypeDB::bind_method(_MD("get_v_offset"),&Camera2D::get_v_offset); - - ObjectTypeDB::bind_method(_MD("set_h_offset","ofs"),&Camera2D::set_h_offset); - ObjectTypeDB::bind_method(_MD("get_h_offset"),&Camera2D::get_h_offset); - - ObjectTypeDB::bind_method(_MD("set_drag_margin","margin","drag_margin"),&Camera2D::set_drag_margin); - ObjectTypeDB::bind_method(_MD("get_drag_margin","margin"),&Camera2D::get_drag_margin); - - ObjectTypeDB::bind_method(_MD("get_camera_pos"),&Camera2D::get_camera_pos); - ObjectTypeDB::bind_method(_MD("get_camera_screen_center"),&Camera2D::get_camera_screen_center); - - ObjectTypeDB::bind_method(_MD("set_zoom"),&Camera2D::set_zoom); - ObjectTypeDB::bind_method(_MD("get_zoom"),&Camera2D::get_zoom); - - - ObjectTypeDB::bind_method(_MD("set_follow_smoothing","follow_smoothing"),&Camera2D::set_follow_smoothing); - ObjectTypeDB::bind_method(_MD("get_follow_smoothing"),&Camera2D::get_follow_smoothing); - - ObjectTypeDB::bind_method(_MD("force_update_scroll"),&Camera2D::force_update_scroll); - - - ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"centered"),_SCS("set_centered"),_SCS("is_centered")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"rotating"),_SCS("set_rotating"),_SCS("is_rotating")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"current"),_SCS("_set_current"),_SCS("is_current")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing"),_SCS("set_follow_smoothing"),_SCS("get_follow_smoothing") ); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"zoom"),_SCS("set_zoom"),_SCS("get_zoom") ); - - ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/left"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_LEFT); - ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/top"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_TOP); - ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/right"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_RIGHT); - ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/bottom"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_BOTTOM); - - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin/h_enabled"),_SCS("set_h_drag_enabled"),_SCS("is_h_drag_enabled") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin/v_enabled"),_SCS("set_v_drag_enabled"),_SCS("is_v_drag_enabled") ); - - ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/left",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_LEFT); - ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/top",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_TOP); - ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/right",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_RIGHT); - ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/bottom",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_BOTTOM); - - - -} - -Camera2D::Camera2D() { - - - - centered=true; - rotating=false; - current=false; - limit[MARGIN_LEFT]=-10000000; - limit[MARGIN_TOP]=-10000000; - limit[MARGIN_RIGHT]=10000000; - limit[MARGIN_BOTTOM]=10000000; - drag_margin[MARGIN_LEFT]=0.2; - drag_margin[MARGIN_TOP]=0.2; - drag_margin[MARGIN_RIGHT]=0.2; - drag_margin[MARGIN_BOTTOM]=0.2; - camera_pos=Vector2(); - - smoothing=0.0; - zoom = Vector2(1, 1); - - h_drag_enabled=true; - v_drag_enabled=true; - h_ofs=0; - v_ofs=0; - -} +#include "camera_2d.h" +#include "scene/scene_string_names.h" +#include "servers/visual_server.h" + +void Camera2D::_update_scroll() { + + + if (!is_inside_scene()) + return; + + if (get_scene()->is_editor_hint()) { + update(); //will just be drawn + return; + } + + if (current) { + Matrix32 xform = get_camera_transform(); + + RID vp = viewport->get_viewport(); + if (viewport) { + viewport->set_canvas_transform( xform ); + } + get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,group_name,"_camera_moved",xform); + }; + +} + +void Camera2D::set_zoom(const Vector2 &p_zoom) { + + zoom = p_zoom; + _update_scroll(); +}; + +Vector2 Camera2D::get_zoom() const { + + return zoom; +}; + + +Matrix32 Camera2D::get_camera_transform() { + + if (!get_scene()) + return Matrix32(); + + Size2 screen_size = get_viewport_rect().size; + screen_size=get_viewport_rect().size; + + + Point2 new_camera_pos = get_global_transform().get_origin(); + Point2 ret_camera_pos; + + if (!first) { + + + if (centered) { + + if (h_drag_enabled) { + camera_pos.x = MIN( camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT])); + camera_pos.x = MAX( camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * drag_margin[MARGIN_LEFT])); + } else { + + if (h_ofs<0) { + camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; + } else { + camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs; + } + } + + if (v_drag_enabled) { + + camera_pos.y = MIN( camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM])); + camera_pos.y = MAX( camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * drag_margin[MARGIN_TOP])); + + } else { + + if (v_ofs<0) { + camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs; + } else { + camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs; + } + } + + } + + + if (smoothing>0.0) { + + float c = smoothing*get_fixed_process_delta_time(); + smoothed_camera_pos = ((new_camera_pos-smoothed_camera_pos)*c)+smoothed_camera_pos; + ret_camera_pos=smoothed_camera_pos; +// camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing; + } else { + + ret_camera_pos=smoothed_camera_pos=camera_pos; + + } + + + + } else { + ret_camera_pos=smoothed_camera_pos=camera_pos=new_camera_pos; + first=false; + } + + + Point2 screen_offset = (centered ? (screen_size * 0.5 * zoom) : Point2());; + screen_offset; + + float angle = get_global_transform().get_rotation(); + if(rotating){ + screen_offset = screen_offset.rotated(angle); + } + + Rect2 screen_rect(-screen_offset+ret_camera_pos,screen_size); + if (screen_rect.pos.x + screen_rect.size.x > limit[MARGIN_RIGHT]) + screen_rect.pos.x = limit[MARGIN_RIGHT] - screen_rect.size.x; + + if (screen_rect.pos.y + screen_rect.size.y > limit[MARGIN_BOTTOM]) + screen_rect.pos.y = limit[MARGIN_BOTTOM] - screen_rect.size.y; + + + if (screen_rect.pos.x < limit[MARGIN_LEFT]) + screen_rect.pos.x=limit[MARGIN_LEFT]; + + if (screen_rect.pos.y < limit[MARGIN_TOP]) + screen_rect.pos.y =limit[MARGIN_TOP]; + + if (offset!=Vector2()) { + + screen_rect.pos+=offset; + if (screen_rect.pos.x + screen_rect.size.x > limit[MARGIN_RIGHT]) + screen_rect.pos.x = limit[MARGIN_RIGHT] - screen_rect.size.x; + + if (screen_rect.pos.y + screen_rect.size.y > limit[MARGIN_BOTTOM]) + screen_rect.pos.y = limit[MARGIN_BOTTOM] - screen_rect.size.y; + + + if (screen_rect.pos.x < limit[MARGIN_LEFT]) + screen_rect.pos.x=limit[MARGIN_LEFT]; + + if (screen_rect.pos.y < limit[MARGIN_TOP]) + screen_rect.pos.y =limit[MARGIN_TOP]; + + } + + camera_screen_center=screen_rect.pos+screen_rect.size*0.5; + + Matrix32 xform; + if(rotating){ + xform.set_rotation(angle); + } + xform.scale_basis(zoom); + xform.set_origin(screen_rect.pos/*.floor()*/); + + +/* + if (0) { + + xform = get_global_transform() * xform; + } else { + + xform.elements[2]+=get_global_transform().get_origin(); + } +*/ + + + return (xform).affine_inverse(); +} + + + +void Camera2D::_notification(int p_what) { + + switch(p_what) { + + case NOTIFICATION_FIXED_PROCESS: { + + _update_scroll(); + + } break; + case NOTIFICATION_TRANSFORM_CHANGED: { + + + if (!is_fixed_processing()) + _update_scroll(); + + } break; + case NOTIFICATION_ENTER_SCENE: { + + viewport = NULL; + Node *n=this; + while(n){ + + viewport = n->cast_to(); + if (viewport) + break; + n=n->get_parent(); + } + + canvas = get_canvas(); + + RID vp = viewport->get_viewport(); + + group_name = "__cameras_"+itos(vp.get_id()); + canvas_group_name ="__cameras_c"+itos(canvas.get_id()); + add_to_group(group_name); + add_to_group(canvas_group_name); + + _update_scroll(); + first=true; + + + } break; + case NOTIFICATION_EXIT_SCENE: { + + if (is_current()) { + if (viewport) { + viewport->set_canvas_transform( Matrix32() ); + } + } + remove_from_group(group_name); + remove_from_group(canvas_group_name); + viewport=NULL; + + } break; + } +} + +void Camera2D::set_offset(const Vector2& p_offset) { + + offset=p_offset; + _update_scroll(); + +} + +Vector2 Camera2D::get_offset() const{ + + return offset; +} + +void Camera2D::set_centered(bool p_centered){ + + centered=p_centered; + _update_scroll(); +} + +bool Camera2D::is_centered() const { + + return centered; +} + +void Camera2D::set_rotating(bool p_rotating){ + + rotating=p_rotating; + _update_scroll(); +} + +bool Camera2D::is_rotating() const { + + return rotating; +} + + +void Camera2D::_make_current(Object *p_which) { + + if (p_which==this) { + + current=true; + _update_scroll(); + } else { + current=false; + } +} + + +void Camera2D::_set_current(bool p_current) { + + if (p_current) + make_current(); + + current=p_current; +} + +bool Camera2D::is_current() const { + + return current; +} + +void Camera2D::make_current() { + + if (!is_inside_scene()) { + current=true; + } else { + get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,group_name,"_make_current",this); + } +} + +void Camera2D::set_limit(Margin p_margin,int p_limit) { + + ERR_FAIL_INDEX(p_margin,4); + limit[p_margin]=p_limit; +} + +int Camera2D::get_limit(Margin p_margin) const{ + + ERR_FAIL_INDEX_V(p_margin,4,0); + return limit[p_margin]; + +} + +void Camera2D::set_drag_margin(Margin p_margin,float p_drag_margin) { + + ERR_FAIL_INDEX(p_margin,4); + drag_margin[p_margin]=p_drag_margin; +} + +float Camera2D::get_drag_margin(Margin p_margin) const{ + + ERR_FAIL_INDEX_V(p_margin,4,0); + return drag_margin[p_margin]; + +} + + +Vector2 Camera2D::get_camera_pos() const { + + + return camera_pos; +} + +void Camera2D::force_update_scroll() { + + + _update_scroll(); +} + + +void Camera2D::set_follow_smoothing(float p_speed) { + + smoothing=p_speed; + if (smoothing>0) + set_fixed_process(true); + else + set_fixed_process(false); +} + +float Camera2D::get_follow_smoothing() const{ + + return smoothing; +} + +Point2 Camera2D::get_camera_screen_center() const { + + return camera_screen_center; +} + + +void Camera2D::set_h_drag_enabled(bool p_enabled) { + + h_drag_enabled=p_enabled; +} + +bool Camera2D::is_h_drag_enabled() const{ + + return h_drag_enabled; +} + +void Camera2D::set_v_drag_enabled(bool p_enabled){ + + v_drag_enabled=p_enabled; +} + +bool Camera2D::is_v_drag_enabled() const{ + + return v_drag_enabled; +} + +void Camera2D::set_v_offset(float p_offset) { + + v_ofs=p_offset; +} + +float Camera2D::get_v_offset() const{ + + return v_ofs; +} + +void Camera2D::set_h_offset(float p_offset){ + + h_ofs=p_offset; +} +float Camera2D::get_h_offset() const{ + + return h_ofs; +} + + +void Camera2D::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_offset","offset"),&Camera2D::set_offset); + ObjectTypeDB::bind_method(_MD("get_offset"),&Camera2D::get_offset); + + ObjectTypeDB::bind_method(_MD("set_centered","centered"),&Camera2D::set_centered); + ObjectTypeDB::bind_method(_MD("is_centered"),&Camera2D::is_centered); + + ObjectTypeDB::bind_method(_MD("set_rotating","rotating"),&Camera2D::set_rotating); + ObjectTypeDB::bind_method(_MD("is_rotating"),&Camera2D::is_rotating); + + ObjectTypeDB::bind_method(_MD("make_current"),&Camera2D::make_current); + ObjectTypeDB::bind_method(_MD("_make_current"),&Camera2D::_make_current); + + ObjectTypeDB::bind_method(_MD("_update_scroll"),&Camera2D::_update_scroll); + + + ObjectTypeDB::bind_method(_MD("_set_current","current"),&Camera2D::_set_current); + ObjectTypeDB::bind_method(_MD("is_current"),&Camera2D::is_current); + + ObjectTypeDB::bind_method(_MD("set_limit","margin","limit"),&Camera2D::set_limit); + ObjectTypeDB::bind_method(_MD("get_limit","margin"),&Camera2D::get_limit); + + ObjectTypeDB::bind_method(_MD("set_v_drag_enabled","enabled"),&Camera2D::set_v_drag_enabled); + ObjectTypeDB::bind_method(_MD("is_v_drag_enabled"),&Camera2D::is_v_drag_enabled); + + ObjectTypeDB::bind_method(_MD("set_h_drag_enabled","enabled"),&Camera2D::set_h_drag_enabled); + ObjectTypeDB::bind_method(_MD("is_h_drag_enabled"),&Camera2D::is_h_drag_enabled); + + ObjectTypeDB::bind_method(_MD("set_v_offset","ofs"),&Camera2D::set_v_offset); + ObjectTypeDB::bind_method(_MD("get_v_offset"),&Camera2D::get_v_offset); + + ObjectTypeDB::bind_method(_MD("set_h_offset","ofs"),&Camera2D::set_h_offset); + ObjectTypeDB::bind_method(_MD("get_h_offset"),&Camera2D::get_h_offset); + + ObjectTypeDB::bind_method(_MD("set_drag_margin","margin","drag_margin"),&Camera2D::set_drag_margin); + ObjectTypeDB::bind_method(_MD("get_drag_margin","margin"),&Camera2D::get_drag_margin); + + ObjectTypeDB::bind_method(_MD("get_camera_pos"),&Camera2D::get_camera_pos); + ObjectTypeDB::bind_method(_MD("get_camera_screen_center"),&Camera2D::get_camera_screen_center); + + ObjectTypeDB::bind_method(_MD("set_zoom"),&Camera2D::set_zoom); + ObjectTypeDB::bind_method(_MD("get_zoom"),&Camera2D::get_zoom); + + + ObjectTypeDB::bind_method(_MD("set_follow_smoothing","follow_smoothing"),&Camera2D::set_follow_smoothing); + ObjectTypeDB::bind_method(_MD("get_follow_smoothing"),&Camera2D::get_follow_smoothing); + + ObjectTypeDB::bind_method(_MD("force_update_scroll"),&Camera2D::force_update_scroll); + + + ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"centered"),_SCS("set_centered"),_SCS("is_centered")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"rotating"),_SCS("set_rotating"),_SCS("is_rotating")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"current"),_SCS("_set_current"),_SCS("is_current")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing"),_SCS("set_follow_smoothing"),_SCS("get_follow_smoothing") ); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"zoom"),_SCS("set_zoom"),_SCS("get_zoom") ); + + ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/left"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_LEFT); + ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/top"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_TOP); + ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/right"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_RIGHT); + ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/bottom"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_BOTTOM); + + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin/h_enabled"),_SCS("set_h_drag_enabled"),_SCS("is_h_drag_enabled") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin/v_enabled"),_SCS("set_v_drag_enabled"),_SCS("is_v_drag_enabled") ); + + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/left",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_LEFT); + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/top",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_TOP); + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/right",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_RIGHT); + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/bottom",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_BOTTOM); + + + +} + +Camera2D::Camera2D() { + + + + centered=true; + rotating=false; + current=false; + limit[MARGIN_LEFT]=-10000000; + limit[MARGIN_TOP]=-10000000; + limit[MARGIN_RIGHT]=10000000; + limit[MARGIN_BOTTOM]=10000000; + drag_margin[MARGIN_LEFT]=0.2; + drag_margin[MARGIN_TOP]=0.2; + drag_margin[MARGIN_RIGHT]=0.2; + drag_margin[MARGIN_BOTTOM]=0.2; + camera_pos=Vector2(); + + smoothing=0.0; + zoom = Vector2(1, 1); + + h_drag_enabled=true; + v_drag_enabled=true; + h_ofs=0; + v_ofs=0; + +} -- cgit v1.2.3-70-g09d2