From 3dcf338ebb194c659cced6b5e4f1ab46cb37e524 Mon Sep 17 00:00:00 2001 From: Gustav Lund Date: Mon, 7 May 2018 14:56:47 +0200 Subject: Dummy texture importer Added a dummy importer for textures to use with the server platform. Allows for running a project in headless mode without crashing when loading scenes containing textured objects Also as a result decreases load time as no image files have to be loaded. --- platform/server/os_server.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'platform/server/os_server.cpp') diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index a8be4fbc3..3b1be780d 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -30,6 +30,7 @@ #include "os_server.h" #include "drivers/dummy/audio_driver_dummy.h" #include "drivers/dummy/rasterizer_dummy.h" +#include "drivers/dummy/texture_loader_dummy.h" #include "print_string.h" #include "servers/visual/visual_server_raster.h" #include @@ -83,6 +84,9 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int _ensure_user_data_dir(); + resource_loader_dummy = memnew(ResourceFormatDummyTexture); + ResourceLoader::add_resource_format_loader(resource_loader_dummy); + return OK; } @@ -99,6 +103,8 @@ void OS_Server::finalize() { memdelete(power_manager); + memdelete(resource_loader_dummy); + args.clear(); } -- cgit v1.2.3-70-g09d2