From 0f7af4ea51744cda23c4d3c7481f9c332973d1d4 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 5 Jan 2017 09:16:00 -0300 Subject: -Changed most project settings in the engine, so they have major and minor categories. -Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available --- platform/android/os_android.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'platform/android/os_android.cpp') diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 54af4cde1..093064104 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -748,7 +748,7 @@ String OS_Android::get_data_dir() const { return "."; - //return Globals::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir"); + //return GlobalConfig::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir"); } -- cgit v1.2.3-70-g09d2