From 7cb6e6b72375fa384c509651657aeba3f67110be Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Sun, 10 Dec 2017 01:16:07 +0100 Subject: Style: Apply clang-format to Java files Only those from org/godotengine/godot though, not the thirdparty ones. --- .../java/src/org/godotengine/godot/GodotView.java | 261 +++++++++++---------- 1 file changed, 132 insertions(+), 129 deletions(-) (limited to 'platform/android/java/src/org/godotengine/godot/GodotView.java') diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java index b807b952d..b762aa021 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/src/org/godotengine/godot/GodotView.java @@ -77,20 +77,19 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { private static Context ctx; private static GodotIO io; - private static boolean firsttime=true; - private static boolean use_gl3=false; - private static boolean use_32=false; + private static boolean firsttime = true; + private static boolean use_gl3 = false; + private static boolean use_32 = false; private Godot activity; - private InputManagerCompat mInputManager; - public GodotView(Context context,GodotIO p_io,boolean p_use_gl3, boolean p_use_32_bits, Godot p_activity) { + public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, Godot p_activity) { super(context); - ctx=context; - io=p_io; - use_gl3=p_use_gl3; - use_32=p_use_32_bits; + ctx = context; + io = p_io; + use_gl3 = p_use_gl3; + use_32 = p_use_32_bits; activity = p_activity; @@ -101,14 +100,15 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { mInputManager = InputManagerCompat.Factory.getInputManager(this.getContext()); mInputManager.registerInputDeviceListener(this, null); init(false, 16, 0); - } + } - public GodotView(Context context, boolean translucent, int depth, int stencil) { + public GodotView(Context context, boolean translucent, int depth, int stencil) { super(context); init(translucent, depth, stencil); - } + } - @Override public boolean onTouchEvent (MotionEvent event) { + @Override + public boolean onTouchEvent(MotionEvent event) { return activity.gotTouchEvent(event); }; @@ -196,16 +196,17 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { ArrayList joy_devices = new ArrayList(); private int find_joy_device(int device_id) { - for (int i=0; i