From 275e537058ed870c4d37002f2110b7866d2ed1ae Mon Sep 17 00:00:00 2001 From: Ruslan Mustakov Date: Wed, 4 Oct 2017 15:39:31 +0700 Subject: Allow to obtain virtual keyboard height On mobile platforms virtual keyboards take up significant amount of screen space and UI containing a text box may need to be adjusted after the keyboard appears to keep the text box visible to user. This commit adds a way to obtain virtual keyabord height so that controls are aware of how much they need to move. --- platform/android/java/src/org/godotengine/godot/GodotLib.java | 2 ++ 1 file changed, 2 insertions(+) (limited to 'platform/android/java/src/org/godotengine/godot/GodotLib.java') diff --git a/platform/android/java/src/org/godotengine/godot/GodotLib.java b/platform/android/java/src/org/godotengine/godot/GodotLib.java index 47a690140..e0ed4cd38 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/src/org/godotengine/godot/GodotLib.java @@ -69,4 +69,6 @@ public class GodotLib { public static native void callobject(int p_ID, String p_method, Object[] p_params); public static native void calldeferred(int p_ID, String p_method, Object[] p_params); + public static native void setVirtualKeyboardHeight(int p_height); + } -- cgit v1.2.3-70-g09d2