From dd546dc5b86e0bb9c397919fd8bfcf8e8460bc38 Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Tue, 8 May 2018 14:40:08 +0200 Subject: Document websocket module, further document enet --- .../doc_classes/WebSocketMultiplayerPeer.xml | 35 ++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml (limited to 'modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml') diff --git a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml new file mode 100644 index 000000000..1a841f85e --- /dev/null +++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml @@ -0,0 +1,35 @@ + + + + Base class for WebSocket server and client. + + + Base class for WebSocket server and client, allowing them to be used as network peer for the [MultiplayerAPI]. + + + + + + + + + + + + + Returns the [WebSocketPeer] associated to the given [code]peer_id[/code]. + + + + + + + + + Emitted when a packet is received from a peer. Note: this signal is only emitted when the client or server is configured to use Godot multiplayer API. + + + + + + -- cgit v1.2.3-70-g09d2