From 25678b1876816b9ccb14b2c92aef62f3b009f88f Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 19 Jul 2017 17:00:46 -0300 Subject: -Renamed GlobalConfig to ProjectSettings, makes more sense. -Added system for feature overrides, it's pretty cool :) --- modules/visual_script/visual_script_nodes.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'modules/visual_script/visual_script_nodes.cpp') diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 5f24bcc2c..9cbadde52 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "visual_script_nodes.h" -#include "global_config.h" +#include "project_settings.h" #include "global_constants.h" #include "os/input.h" #include "os/os.h" @@ -1939,13 +1939,13 @@ public: VisualScriptNodeInstance *VisualScriptEngineSingleton::instance(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceEngineSingleton *instance = memnew(VisualScriptNodeInstanceEngineSingleton); - instance->singleton = GlobalConfig::get_singleton()->get_singleton_object(singleton); + instance->singleton = ProjectSettings::get_singleton()->get_singleton_object(singleton); return instance; } VisualScriptEngineSingleton::TypeGuess VisualScriptEngineSingleton::guess_output_type(TypeGuess *p_inputs, int p_output) const { - Object *obj = GlobalConfig::get_singleton()->get_singleton_object(singleton); + Object *obj = ProjectSettings::get_singleton()->get_singleton_object(singleton); TypeGuess tg; tg.type = Variant::OBJECT; if (obj) { @@ -1963,11 +1963,11 @@ void VisualScriptEngineSingleton::_bind_methods() { String cc; - List singletons; + List singletons; - GlobalConfig::get_singleton()->get_singletons(&singletons); + ProjectSettings::get_singleton()->get_singletons(&singletons); - for (List::Element *E = singletons.front(); E; E = E->next()) { + for (List::Element *E = singletons.front(); E; E = E->next()) { if (E->get().name == "VS" || E->get().name == "PS" || E->get().name == "PS2D" || E->get().name == "AS" || E->get().name == "TS" || E->get().name == "SS" || E->get().name == "SS2D") continue; //skip these, too simple named @@ -3466,7 +3466,7 @@ void VisualScriptInputAction::_validate_property(PropertyInfo &property) const { String actions; List pinfo; - GlobalConfig::get_singleton()->get_property_list(&pinfo); + ProjectSettings::get_singleton()->get_property_list(&pinfo); Vector al; for (List::Element *E = pinfo.front(); E; E = E->next()) { -- cgit v1.2.3-70-g09d2