From 0f7af4ea51744cda23c4d3c7481f9c332973d1d4 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 5 Jan 2017 09:16:00 -0300 Subject: -Changed most project settings in the engine, so they have major and minor categories. -Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available --- modules/visual_script/visual_script.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/visual_script/visual_script.cpp') diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 64b949bb6..418a42bc1 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -2815,7 +2815,7 @@ VisualScriptLanguage::VisualScriptLanguage() { _debug_parse_err_node=-1; _debug_parse_err_file=""; _debug_call_stack_pos=0; - int dmcs=GLOBAL_DEF("debug/script_max_call_stack",1024); + int dmcs=GLOBAL_DEF("debug/script/max_call_stack",1024); if (ScriptDebugger::get_singleton()) { //debugging enabled! _debug_max_call_stack = dmcs; -- cgit v1.2.3-70-g09d2