From 7dfba3cda9f13427f9f10a6eefbec52aef62274c Mon Sep 17 00:00:00 2001
From: Rémi Verschelde
Date: Fri, 24 Nov 2017 23:16:30 +0100
Subject: doc: Fix enum tags thanks to 2bc6db6
---
.../doc_classes/VisualScriptBuiltinFunc.xml | 128 ++++++++++-----------
.../doc_classes/VisualScriptCustomNode.xml | 16 +--
.../doc_classes/VisualScriptFunctionCall.xml | 20 ++--
.../doc_classes/VisualScriptInputAction.xml | 8 +-
.../doc_classes/VisualScriptMathConstant.xml | 18 +--
.../doc_classes/VisualScriptPropertyGet.xml | 6 +-
.../doc_classes/VisualScriptPropertySet.xml | 30 ++---
.../doc_classes/VisualScriptYield.xml | 6 +-
.../doc_classes/VisualScriptYieldSignal.xml | 6 +-
9 files changed, 119 insertions(+), 119 deletions(-)
(limited to 'modules/visual_script/doc_classes')
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
index 1a9dfc333..9f7d38e95 100644
--- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
+++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
@@ -19,192 +19,192 @@
-
+
Return the sine of the input.
-
+
Return the cosine of the input.
-
+
Return the tangent of the input.
-
+
Return the hyperbolic sine of the input.
-
+
Return the hyperbolic cosine of the input.
-
+
Return the hyperbolic tangent of the input.
-
+
Return the arc sine of the input.
-
+
Return the arc cosine of the input.
-
+
Return the arc tangent of the input.
-
+
Return the arc tangent of the input, using the signs of both parameters to determine the exact angle.
-
+
Return the square root of the input.
-
+
Return the remainder of one input divided by the other, using floating-point numbers.
-
+
Return the positive remainder of one input divided by the other, using floating-point numbers.
-
+
Return the input rounded down.
-
+
Return the input rounded up.
-
+
Return the input rounded to the nearest integer.
-
+
Return the absolute value of the input.
-
+
Return the sign of the input, turning it into 1, -1, or 0. Useful to determine if the input is positive or negative.
-
+
Return the input raised to a given power.
-
+
Return the natural logarithm of the input. Note that this is not the typical base-10 logarithm function calculators use.
-
+
Return [b]e[/b] raised to the power of the input. [b]e[/b] sometimes called "Euler's number" is a mathematical constant whose value is approximately 2.71828.
-
+
Return whether the input is NaN (Not a Number) or not. NaN is usually produced by dividing 0 by 0, though other ways exist.
-
+
Return whether the input is an infinite floating-point number or not. Infinity is usually produced by dividing a number by 0, though other ways exist.
-
+
Easing function, based on exponent. 0 is constant, 1 is linear, 0 to 1 is ease-in, 1+ is ease out. Negative values are in-out/out in.
-
+
Return the number of digit places after the decimal that the first non-zero digit occurs.
-
+
Return the input snapped to a given step.
-
+
Return a number linearly interpolated between the first two inputs, based on the third input. Uses the formula [code]a + (a - b) * t[/code].
-
+
-
+
-
+
Return the result of 'value' decreased by 'step' * 'amount'.
-
+
Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.
-
+
Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function.
-
+
Return a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication.
-
+
Return a random floating-point value between the two inputs.
-
+
Set the seed for the random number generator.
-
+
Return a random value from the given seed, along with the new seed.
-
+
Convert the input from degrees to radians.
-
+
Convert the input from radians to degrees.
-
+
Convert the input from linear volume to decibel volume.
-
+
Convert the input from decibel volume to linear volume.
-
+
Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (x and y axis).
-
+
Converts a 2D point expressed in the cartesian coordinate system (x and y axis) to the polar coordinate system (a distance from the origin and an angle).
-
+
-
+
-
+
Return the greater of the two numbers, also known as their maximum.
-
+
Return the lesser of the two numbers, also known as their minimum.
-
+
Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to `min(max(input, range_low), range_high)`
-
+
Return the nearest power of 2 to the input.
-
+
Create a [WeakRef] from the input.
-
+
Create a [FuncRef] from the input.
-
+
Convert between types.
-
+
Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned.
-
+
Checks if a type is registered in the [ClassDB].
-
+
Return a character with the given ascii value.
-
+
Convert the input to a string.
-
+
Print the given string to the output window.
-
+
Print the given string to the standard error output.
-
+
Print the given string to the standard output, without adding a newline.
-
+
Serialize a [Variant] to a string.
-
+
Deserialize a [Variant] from a string serialized using [VAR_TO_STR].
-
+
Serialize a [Variant] to a [PoolByteArray].
-
+
Deserialize a [Variant] from a [PoolByteArray] serialized using [VAR_TO_BYTES].
-
+
Return the [Color] with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc.
-
+
The maximum value the [member function] property can have.
diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
index 100f76bbb..c321c616a 100644
--- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
+++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
@@ -136,28 +136,28 @@
-
+
The start mode used the first time when [method _step] is called.
-
+
The start mode used when [method _step] is called after coming back from a STEP_PUSH_STACK_BIT.
-
+
The start mode used when [method _step] is called after resuming from STEP_YIELD_BIT.
-
+
Hint used by [method _step] to tell that control should return to it when there is no other node left to execute.
This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the true/false branch has finished execution.
-
+
Hint used by [method _step] to tell that control should return back, either hitting a previous STEP_PUSH_STACK_BIT or exiting the function.
-
+
-
+
Hint used by [method _step] to tell that control should stop and exit the function.
-
+
Hint used by [method _step] to tell that the function should be yielded.
Using this requires you to have at least one working memory slot, which is used for the [VisualScriptFunctionState].
diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
index 4f1ddc78c..cc2360fc2 100644
--- a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
+++ b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
@@ -35,25 +35,25 @@
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
diff --git a/modules/visual_script/doc_classes/VisualScriptInputAction.xml b/modules/visual_script/doc_classes/VisualScriptInputAction.xml
index 08297ed2e..afe72ba56 100644
--- a/modules/visual_script/doc_classes/VisualScriptInputAction.xml
+++ b/modules/visual_script/doc_classes/VisualScriptInputAction.xml
@@ -17,13 +17,13 @@
-
+
-
+
-
+
-
+
diff --git a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml
index 8ebea37ff..2cb053ee5 100644
--- a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml
+++ b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml
@@ -22,31 +22,31 @@
-
+
Unity: [code]1[/code]
-
+
Pi: [code]3.141593[/code]
-
+
Pi divided by two: [code]1.570796[/code]
-
+
Tau: [code]6.283185[/code]
-
+
Natural log: [code]2.718282[/code]
-
+
Square root of two: [code]1.414214[/code]
-
+
Infinity: [code]inf[/code]
-
+
Not a number: [code]nan[/code]
-
+
diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
index b2a51b80b..f68f0edee 100644
--- a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
@@ -29,11 +29,11 @@
-
+
-
+
-
+
diff --git a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml
index ac91b23dd..d4305af57 100644
--- a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml
@@ -31,35 +31,35 @@
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
diff --git a/modules/visual_script/doc_classes/VisualScriptYield.xml b/modules/visual_script/doc_classes/VisualScriptYield.xml
index 26d865f06..b42fc027c 100644
--- a/modules/visual_script/doc_classes/VisualScriptYield.xml
+++ b/modules/visual_script/doc_classes/VisualScriptYield.xml
@@ -17,11 +17,11 @@
-
+
-
+
-
+
diff --git a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
index 46cdf9dbc..f69043a68 100644
--- a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
+++ b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
@@ -21,11 +21,11 @@
-
+
-
+
-
+
--
cgit v1.3.1