From 72436956ddcdfdcb9edea5c447363391c23552c4 Mon Sep 17 00:00:00 2001 From: Andrii Doroshenko (Xrayez) Date: Thu, 20 Jul 2017 12:51:15 +0300 Subject: Update GDScript completion names for Pool*Arrays Notice: GDScript tokenizer used the old PoolFloatArray name. Renamed PoolFloatArray to PoolRealArray. Moved "project_settings.h" down one line to comply with the clang-format rules. Fixes #9638 Closed pull request #9714 because I messed up with commits, sorry! --- modules/gdscript/gd_tokenizer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/gdscript/gd_tokenizer.cpp') diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp index 95774cb6d..1306addb1 100644 --- a/modules/gdscript/gd_tokenizer.cpp +++ b/modules/gdscript/gd_tokenizer.cpp @@ -159,7 +159,7 @@ static const _bit _type_list[] = { { Variant::ARRAY, "Array" }, { Variant::POOL_BYTE_ARRAY, "PoolByteArray" }, { Variant::POOL_INT_ARRAY, "PoolIntArray" }, - { Variant::POOL_REAL_ARRAY, "PoolFloatArray" }, + { Variant::POOL_REAL_ARRAY, "PoolRealArray" }, { Variant::POOL_STRING_ARRAY, "PoolStringArray" }, { Variant::POOL_VECTOR2_ARRAY, "PoolVector2Array" }, { Variant::POOL_VECTOR3_ARRAY, "PoolVector3Array" }, -- cgit v1.2.3-70-g09d2